![]() ![]() Instead they essentially lifted everything straight from the NES original aside from the graphics. Who thinks that’s fun? This game could have been great if they had retooled the grappling system and the level designs. ![]() If I ran out of lives before that, I’d have to do the entire level all over again. Then I thought about how, if I did manage to make it into the secret area, I would have to navigate back out the way I came and survive through the rest of the level and the boss fight. ![]() I knew exactly what I had to do and it wasn’t very complicated, but the controls are so unresponsive it became impossibly hard. I stopped this after about an hour, once I reached a level with a secret area I could not get into after dying & starting all the way over five times. And this in a game full of instant death areas that oh by the way gives you a certain number of lives to get through each level. I could get over not being able to jump or climb if the grappling mechanics were smooth and responsive, but they aren’t. Many positive reviews celebrate this as being a “hard” game, but all of its difficulty stems from the crappy controls. Now, though, it’s stupid and frustrating. ![]() Back in those NES glory days, we kids never questioned why a bionic commando would be unable to jump or climb over an obstacle. Many positive reviews celebrate this as being a “hard” game, but all of its difficulty stems I wanted to like this game but it is killed by the same crappy control scheme that the original NES version was infamous for. I wanted to like this game but it is killed by the same crappy control scheme that the original NES version was infamous for. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |